3/18/2024 0 Comments Mount mograph motion ropeOnce the simulation was exported from Newton we replaced all the proxy objects with the complex machine elements. We found it very easy to ‘test’ a design in Newton, make modifications where needed and then re-test to see if it worked.Ĥ. There was a lot of back and forth between After Effects and Newton to get the design right. The vast majority of the animation and 100% of the ball animation was created by Newton simulations. Ultimately we were creating a something that had to look good, not something that actually functioned, so a lot of little tweaks were made by hand that broke the laws of physics. We also created new dummy objects that we hand animation, these wouldn’t be seen in the final composition but they helped ‘guide’ the physics simulation. This made it possible to for Newton to calculate our simulations in real time with no errors or glitches. Then to prepare for Newton, we dramatically simplified the composition, creating proxy version of the objects used in the animation. We began by breaking the machine down into smaller sections and designed them using vector graphics, mostly in After EffectsĢ.
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